


To request an estimate,
contact Bethany Culp by
e-mail or call 330.398.5604.
Questions and comments
are always welcome!
White Wolf Publishing
Bethany Culp is a freelance author and illustrator for White Wolf Publishing. She is a credited co-author and/or co-illustrator for each publication listed below.
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Vampire: Ancient Mysteries
"In a society made up of liars and murderers afflicted by a slowly eroding grasp of their own existences to date, who can trust the concept of history? ...How do the Kindred navigate this Mystery of Ages?"
Ancient Mysteries artifacts illustrated by Bethany Culp |
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Vampire: Ancient Bloodlines
"The Blood isn’t stagnant. It changes with the times, even if the Kindred that carry it don’t. Every epoch leads to new permutations of the five clans. Some of them die out when they are no longer useful, but others carry on, even to the modern nights. Some have been forgotten. Some are ready to reclaim what they have lost. All retain pieces of the cultures and events that created them."
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Mage: Summoners
"There are things not of this world. Things that lurk in the margins of the universe, lying in the layers between worlds. They can hear us, see us from afar. And they can be called. Will you be one of those who bind them to their service?"
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Hunter: Collection of Horrors
"The Collection of Horrors is an anthology of Storyteller tools inspired by the Horror Recognition Guide that you can either use in conjunction with the Guide or as part of your existing Hunter: The Vigil chronicle."
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Werewolf: Signs of the Moon
"Chapters devoted to each of the five auspices: in-character artifacts, Gifts, rites, lodges and new Auspice Aspects. A Storytelling chapter dedicated to discussing how best to use auspice in your game from both a practical and theoretical perspective, as well as discussion on creating new auspices and new Gifts. A series of Storytelling Adventure System scenes meant to serve as "auspice challenges" - these scenes are bound to different auspices and can be dropped into your games to highlight the importance of one's moon."
Future Release. Check back soon for more information. |
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Werewolf: Wolfsbane
"When the full moon rises, werewolves howl. The rule is simple: hunt, or be hunted. But what does it take to be not the prey, but the predator? What werewolves are strong enough to strike fear into the hearts of their brethren — and what else hunts the night?"
Future Release. Check back soon for more information. |
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Mage: The Unbidden
Future Release. Check back soon for more information.
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To request an estimate or more information about Polymedia Studio, please e-mail polymediastudio@gmail.com, or call 330.398.5604.